Monday, January 30, 2012

The Selesnyan Conclave 2


The Selesnyan Conclave continues this weekend this time it is Wind Waker. I love this game. Now what makes this game would be the music and the atmosphere. It probably has my favorite atmosphere and Zelda music is always great. Plus has some great random characters.

Thursday, January 26, 2012

Questions that Cannot be Answered

You ever find yourself asking questions that cannot be answered. Sometimes this hits me very hard and the results are weird thoughts and nights. The only thing that seems to work is to distract yourself with shit till the time passes. Well anyways you know what good!

Tuesday, January 24, 2012

A View Into the Life of Another

So after our failed attempt to watch Lord of the Rings successful me and one of my other friend in order to regain the night started to play Super Metroid. After six hours of game play over two nights we beat it. It was quite the enjoyable experience. It also gave me a look into how my friend lives part of his life and I must say it is not that bad. I can see the appeal to just sitting there and doing what ever because the lack of responsibility. We now have the plan of beating all of the rest of the Metroid series and the Zelda series that are available on council, and what ever other games may come up. Let us see where this adventure leads us.

Wednesday, January 18, 2012

Skyward Sword


So after what looked to be two days of play time turned out to last one more day than I thought it would but Skyward Sword has been beaten. Overall it was great. This one was really well done. It was much harder and longer than Twilight Princess, which is what needed to happen. Not that Twilight Princess was bad. It had a really good storyline. It was just too short and too easy. Anyways that is not the point of this post. So what were the pros and cons. One thing that I liked was it did a really good job with integrating new things but still keeping the classic Zelda atmosphere. One of my favorites was the time shift zones. That was really interesting. One of the things that I did not like was there was no blunt two handed weapon. Instead they give you a sling shot and a bug net. I guess the sling shot was needed because they did not give you like any other ranged weapon until the end of the game. This was another thing I did not like. At least give me the bow or the claw shot early. This would allow for an open space of the blunt object. Also I hated the music system in this one. I have like rhythm and suck at those music games so this was a pain in the ass. Also sometimes you would loose the connection so you would stop playing and this would fuck you up and if not force you to fail fall behind. Another thing was Groose was a hilarious side character. At first I thought he was just going to be that weak rival that was not the main character but wanted to be but they turned him around and did a good job with it. I mean just look at him. Badass. Anyway overall I would say it was great. Here is to looking forward to the next installment of Zelda.

Monday, January 16, 2012

An Ill Omen

So just did some divination and turns out the anti-hero ranger walks a path of evil. When I was doing the heavy combatant things turned out good or lawful. I have not gotten the evil answer in a long time. It makes sense me in the wood would kill who ever the fuck and do what ever it wanted. This would be compared to the heavy combatant who participates in battle. It seems as though without society I would turn to evil like that. And if anyone reads this who does not know the source of our divination fuck yourself. Idk we will see how things go it might be that the ranger phase ends once I beat Skyward Sword.

Friday, January 13, 2012

Ranks of Armor

There needs to be more games that have medium armor as a skill. The way I think it works is that for the overpowering combatant there is heavy armor. This is the player that will charge in take the hits and then hit you really hard. Then there is the mobile combatant. This is where medium armor should be used. If you are the type that like to move a lot during combat medium armor is for you. They need medium armor because it allows one to dodge and because they are still in combat they need something in case they get hit. The third type of armor is light. This armor serves no combat purposes and is meant for out of combat utility. Light armor is for non magical non combat classes. If your a rogue sneaking you cannot wear heavy or medium because it makes too much noise. You need light armor because it makes it easier to move through brush, and climb shit. The only problem is a lot of games do not have medium armor. So if it is a decision as a movement based combatant you have to look into which armor gives you the most mobility. If there is no difference than pick heavy.

Status Update

I have not blogged in a while so I feel like writing about what has been going on even though the people who read this already know. Anyway I feel like adding some commentary. First thing is I am on a ranger binge. This is due to Skyward Sword and Skyrim. Whenever I play a Zelda game it usually means that I am on a ranger binge or will put me in the mood to do one. This does not really make sense because Link is a master of all martial skills not just a ranger. I guess he looks more like a ranger because he is an elf and uses a bow and is in chain which depending on which game counts as light, or medium armor. On the other had he uses a heavy shield which is definitely says warrior. As for Skyward itself I have one more flame to get and then what I would assume the final battle/dungeon. Over all I like the game they changed and added a lot of mechanics and still had the classic Zelda feel to it. Also it is harder and longer than Twilight Princess. Somethings I did not like was the bow and hookshot are the last too weapons you get. This is way to long for classic Zelda items. Also there was no huge blunt object to hit people with. This is a classic that they left out.

Now lets move on to Skyrim. I would say would be roughly half way through this game. This is a hard game to judge how much progress you have made in the game because there is a large amount of it that is optional quest lines. So you have to make a decision on what quests lines you want to do. However the reason that it has put me on a ranger binge is because of the skills/play style I am using. That is two handed, bows, and light armor. I did this combination because I wanted to test a play style and it ended up not going the way I intended and by the time I figured that out I did not feel like rerolling. In the end once you get stagger on bows and movement speed perks in light armor you can kite anything very easily. This helped push me into a ranger phase. As for the game one problem is that the thing the game is supposed to be about, dragons, are way to easy to kill. The tactic I use was run up to its flak and hit it with a two handed axe. I have only gotten one dragon that actually turns so this works very well. Even when it turned it did not do that much damage. The only time that they did that much damage was magic damage otherwise they fly around doing random crap then they land and I run up to its flank and hit it. But Elder Scrolls has never really had that great of an AI system anyways and is more about the emersment. For that I am a racist redgaurd because fuck everyone else. One more thing that I hate. Why the fuck can you not climb mountains anymore. I mean what is this a return to Guild Wars where you could not fucking climb a slight slope. If you do not want people to climb up mountains than fill it with things that are hard to kill to discourage them and make people want to take the path instead.

This brings me to my next topic Ao no Exorcists. I started reading this a couple days ago out of Borden and because I heard it was good. To me it seemed like your typical battle manga, I would give it a 3 out of 5. It is not like it is bad but it is not great either. There was nothing that made it stand out. It is the simple formula of protagonists that has powers that no one else does with some side characters. One of which is a Yoko nock off, and another that is a hilarious fop. It gets great revues but apparently the anime sucked. Also it seemed that the drawing was not quite there yet. So I looked up the artists and it is done by a women, which seemed weird to me because the characters that seem to need the most work are the female ones. She has done a 5 volume piece and a couple of one shots before this. So she is fairly new to the game. Hopefully she continues to work and improve and puts out another piece after she is done with this one.

Sunday, January 1, 2012

The End of the Year

2011 is done and the stats are in. 15 bottles of Tyku Black and 4 bottles of Tyku Liqueur for the total of 19 bottles of Tyku. Lets see how much we can drink in 2012.